BIO

My training as a graphic designer began early. The youngest daughter of an award-winning art director and photographer, my father taught me my first and best lessons in design. He was a master at synthesizing concepts into a single thought-provoking and clever image. This synthesis of themes became, for me, the hallmark of what separates great design from the merely good. The greater part of this approach, aside from the nimble cleverness, is a belief that a designer must always respect their audience and reach for the highest common denominator.

I received my Bachelors Degree in Visual Arts from Illinois State University where I studied both Design and Theatre Arts. I began work at a Sales Promotion agency in Chicago but was lured to California and into the world of feature animation.

I worked on animated title sequences, commercials and then animated feature films such as: ” FernGully: The Last Rainforest”, the Academy Award Nominated animated short , “Technological Threat” as well as Disney blockbusters “The Lion King”, “The Hunchback of Notre Dame” and “Pocahontas”, and Warner Bros.’ “Space Jam” and “Quest for Camelot”.

While working in the animation industry as a color stylist, I was able to immerse myself in the use of color to create mood, lighting, and character. I learned a great deal about design during these years while working with some of the finest draftsmen and most creative animation artists in the world. When I returned to graphic design in 2003, my work was invested with a bolder, more energetic quality than it had known before.

I try to bring some of that organic hand-drawn warmth to my design projects whenever possible. In a field littered with logo-making bots, and mechanical perfection, I amuse myself by remembering that the human imagination is still the greatest tool at our disposal.